Rome
  • ๐ŸŽฏOverview
  • Play
    • ๐ŸŽฎColosseum
      • ๐Ÿ•น๏ธHow to Play
      • ๐ŸฅŠRound
      • ๐Ÿ’ฐReward System
      • ๐ŸฅHeal
    • ๐ŸคบWarriors
      • ๐Ÿ”ขStatistics
      • ๐Ÿ†™Experience Points
      • ๐Ÿ‘œInventory
        • โš”๏ธWeapons
        • ๐Ÿ›ก๏ธShields
    • ๐Ÿ“œQuests
    • ๐Ÿช™Sestertius
  • Earn
    • ๐Ÿ”ฅForge
    • ๐Ÿ•Temple
  • ๐Ÿ›’Market
  • ๐ŸฆTreasury
  • Others
    • ๐Ÿ“ŠTokenomics
    • ๐Ÿ”’Contracts
  • ๐Ÿ–‡๏ธRome Links
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  • Reward System: Victory Comes With Spoils
  • ๐Ÿฅ‡ Rewards for Survivors
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Reward System

Reward System: Victory Comes With Spoils

At the end of every battle in the Colosseum, survivors donโ€™t just walk away with honor โ€” they walk away with rewards.

The Reward System is designed to recognize those who endure to the final round, dishing out real incentives to the strongest champions.

๐Ÿฅ‡ Rewards for Survivors

If your champion survives until the end of the battle, you qualify for the Reward Pool.

  • 85% of the $ROME entry fees collected in that match are redistributed equally among all surviving players (5 survivors).

  • A separate Sestertius Pool is also shared equally between survivors, rewarding those who last the longest.

  • Survivors also earn a bonus EXP boost, helping them grow stronger and progress faster in future battles.

This system ensures that teamplay, survival strategy, and tactical restraint can be just as rewarding as pure aggression.

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Last updated 20 days ago

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