๐ŸฅŠRound

Each match in the Colosseum unfolds in a series of Rounds, where 10 to 20 champions battle for survival. While the game is automated in structure, combat is turn-based and interactive โ€” meaning players must take action manually once per round.

๐Ÿคบ One Action per Round: Attack or Dodge

At the beginning of every round, players must choose between two options:

  • Attack: Click to strike a random opponent

  • Dodge: Click to avoid incoming attacks and increase your dodge chance for the whole game

โš ๏ธ You canโ€™t do both. One round, one choice.

๐Ÿ—ก๏ธ Click to Attack

If you choose to attack, your Warrior will strike a randomly selected enemy. You must click the attack button during the round to engage. Failing to click = missed damage and wasted potential.

  • Damage is based on your Warriorโ€™s base stats, equipped weapon, and modifiers.

  • Your goal is to deal as much damage as possible and eliminate rivals before they eliminate you.

๐Ÿ›ก๏ธ Dodge to Survive

Instead of attacking, you can choose to Dodge.

  • Grants +6% Dodge Chance for that round

  • Dodge bonus stacks round after round โ€” up to a maximum of 30%

  • Some items grant passive Dodge bonuses (but never exceed the 30% cap)

  • Choosing to attack in the next round does NOT reset your Dodge bonus

Sometimes, the best way to winโ€ฆ is not to get hit at all.

โฑ๏ธ Round Duration & Match Flow

  • Each round lasts 3 minutes, giving players a short window to act

  • A typical Colosseum match runs 5 to 8 rounds, depending on eliminations

  • You only need to take one action per round, offering active gameplay with flexible participation

๐Ÿ“ˆ Experience Gain

Your Warrior gains XP at the end of each match, based on your performance:

  • Experience = Total Damage Dealt

  • Bonus XP is granted for kills and survival

  • XP allows you to level up and allocate new stat points

๐Ÿ’ฐ Earning Sestertius ($SES)

Combat isnโ€™t just for glory โ€” itโ€™s profitable too.

  • 20% of total damage dealt is converted into $SES

  • +50 $SES bonus for each kill

  • Efficiency is rewarded โ€” damage means profit

Each round is a decision. Do you strike with power, or survive with finesse? Choose wisely โ€” because in the Arena, one move can mean victory or death.

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